Series about people trapped in a video game

In the near future, a Virtual Reality Massive Multiplayer Online Role-Playing Game (VRMMORPG) called Sword Art Online has been released where players control their avatars with their bodies using a piece of technology called Nerve Gear. One day, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now...

A shy university student in Tokyo, Karen Kohiruimaki stands in stark contrast to her in-game avatar—in fact, she happens to stand above everyone else too, much to her dismay. Towering above all the people around her, Karen's insecurities over her height reach the point where she turns to the virtual world for an escape. Starting game after game in hopes of manifesting as a cute, short character, she finally obtains her ideal self in the world of Gun Gale Online. Overjoyed by her new persona, she pours her time into the game as LLENN, garnering her reputation as the legendary player killer. However, when one of LLENN's targets gets the best of her, she ends up meeting Pitohui, a skilled yet eccentric woman. Pitohui insists that LLENN participates in Squad Jam, a battle royale. Thrust into the heated competition, LLENN must fight with all her wit and will if she hopes to shoot her way to the top.

One day, while playing the online game Elder Tales, 30,000 players suddenly find themselves trapped in another world. There, eight-year veteran gamer Shiroe also gets left behind. The trapped players are still alive, but they remain in combat with the monsters. The players don't understand what has happened to them, and they flee to Akiba, the largest city in Tokyo, where they are thrown into chaos. Once proud of his loner lifestyle, Shiroe forms a guild called Log Horizon with his old friend Naotsugu, female assassin Akatsuki and others.

Natsuki Subaru, an ordinary high school student, is on his way home from the convenience store when he finds himself transported to another world. As he's lost and confused in a new world where he doesn't even know left from right, the only person to reach out to him was a beautiful girl with silver hair. Determined to repay her somehow for saving him from his own despair, Subaru agrees to help the girl find something she's looking for.

2019 7.3
A prequel story set seven years before the beginning of the Re:ZERO series. Emilia lives in a secluded forest covered in snow with the spirit Puck. The forest holds a secret: the elves who once lived there have been frozen into ice. Emilia is feared by the people living on the outskirts of the forest, but makes a humble living selling magic stones and warding off Magic Beasts. One day, however, her peaceful life is disrupted when the Great Spirit of Fire Melakuera decides to lay his judgment upon her.

2016 6.6
In 2046, many aspects of life are carried out on a virtual network. No matter how advanced the time becomes, however, bullying never disappears. Haruyuki is one of the bullied students. However, one day he is contacted by Kuroyukihime, the most famous person in the school. "Wouldn't you like to 'accelerate' and go further ahead, boy?" Haruyuki is introduced to the "Accel World" and decides to fight as Kuroyukihime's knight.

A short, overweight student uses the Neuro Link, an evolution of the Nerve Gear, to escape himself from the reality. But his skills in the virtual world brings him to the attention of Kuroyukihime, a popular student who introduces him to the Brain Burst.

100 years in the future, when the Earth has been abandoned due to radioactivity, the last surviving humans live on an ark orbiting the planet — but the ark won't last forever. So the repressive regime picks 100 expendable juvenile delinquents to send down to Earth to see if the planet is still habitable.

In $100,000 Pyramid, contestants are in teams of two. The goal of the game is to help your partner guess an answer, by listing items that would be included in said answer, or synonymous. For instance, if the answer is “Things That Bounce”, clues would be “Po-Go Sticks”, “Kangaroos”, “Basketballs”, etc. To add to the challenge, the contestant who is giving the clues has their hands strapped to their chair, so they’re unable to gesture in order to help the guessing process.
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